Monday 12 March 2012

Skate 3


Skateboarding games hold a dear place in my heart: from the early days of Tony Hawk Pro Skater, to the modern Skate games, there is something special about the combination of gaming and skating. As franchises go, Skate revolutionised the way we enjoy skating games, but this newest addition fails to add much to the party.

An enjoyable game, Skate 3 continues with the hard work that 1 and 2 did, giving a smooth and enjoyable game play, with plenty of variety when it comes to missions and tasks. There is still the bevy of street contests to compete in, and the photo/film missions, as well as the notorious Hall of Meat challenges which test a player’s ability to annihilate themselves at a given location. All these fun factors are still there, but with very little new ones.

The concept of Skate 3 is to build your own skating company from the ground up, and make it into a success. Completing challenges means more money for your company, and as you become a bigger success, the challenges become equally harder. However, there seems little depth to this plot, and not much actually happens as you progress. It seems like a lacklustre attempt at a game, and a kick in the shins for the loyal fans of the franchise. They have attempted to increase the online presence of those playing the game, but this seems like a weak attempt at development.

If you have played the other two games, you don’t need to play this one. There is only a few changes, and they don’t excuse the price you will pay to try them out. A short lifespan in your machine, and then a dust collector on the shelf, Skate 3 is unworthy of the skating games legacy.

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